Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 21 days ago
10 / 7 / 8
K / D / A
66.7%
Kill participation
1,609.4
Damage / min
18,904g
538.6 gold / min
21
12 placed · 3 cleared
318
9.1 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRiperios#EUNE
Sion · Top
7 / 11 / 15
56.4% KP
26,591
18.7% share
14,555g
237 CS · 6.8/m
CzypsyPaprykowe#1503
Zac · Jungle
9 / 4 / 18
69.2% KP
33,482
23.6% share
15,966g
222 CS · 6.3/m
nerdy asian girl#cute
Zilean · Mid
1 / 2 / 28
74.4% KP
20,828
14.7% share
14,039g
304 CS · 8.7/m
Byqqu#EUNE
Aurelion Sol · ADC
20 / 4 / 10
76.9% KP
50,164
35.3% share
19,296g
234 CS · 6.7/m
Duschii#BRUH
Janna · Support
2 / 7 / 26
71.8% KP
10,903
7.7% share
10,289g
22 CS · 0.6/m
Red side
DefeatKemseptyni#EUNE
Kennen · Top
2 / 6 / 10
44.4% KP
37,422
22.2% share
13,692g
304 CS · 8.7/m
choco#eunak
Xin Zhao · Jungle
7 / 8 / 9
59.3% KP
31,132
18.5% share
13,666g
226 CS · 6.4/m
polski gracz#BWG
Xerath · Mid
6 / 6 / 9
55.6% KP
33,088
19.7% share
13,660g
242 CS · 6.9/m
Anrteus#rdctd
Sivir · ADC
10 / 7 / 8
66.7% KP
56,490
33.6% share
18,904g
318 CS · 9.1/m
Chibi Akuzä#EUNE
Karma · Support
2 / 12 / 16
66.7% KP
10,192
6.1% share
9,918g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
