Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 19 days ago
9 / 4 / 11
K / D / A
66.7%
Kill participation
962.9
Damage / min
14,678g
448.6 gold / min
21
12 placed · 1 cleared
254
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatglueman2#EUNE
Malphite · Top
2 / 10 / 6
30.8% KP
16,678
13.7% share
9,471g
157 CS · 4.8/m
illidann#EUNE
Kayn · Jungle
5 / 9 / 9
53.8% KP
27,859
22.9% share
13,541g
219 CS · 6.7/m
WidePeepoHappy#ESSA
Hwei · Mid
14 / 4 / 4
69.2% KP
47,585
39.1% share
15,554g
240 CS · 7.3/m
ΓΙΑΝΝΟΣ GOODMAN#00000
Tristana · ADC
5 / 3 / 6
42.3% KP
25,433
20.9% share
17,534g
325 CS · 9.9/m
zygena5#EUNE
Lulu · Support
0 / 4 / 12
46.2% KP
4,094
3.4% share
8,401g
36 CS · 1.1/m
Red side
VictoryAnrteus#rdctd
Aurelion Sol · Top
9 / 4 / 11
66.7% KP
31,502
32.1% share
14,678g
254 CS · 7.8/m
Kirien#GLÖRB
Cho'Gath · Jungle
7 / 4 / 6
43.3% KP
16,466
16.8% share
14,639g
266 CS · 8.1/m
Jerkless#TwTv
Kayle · Mid
4 / 5 / 2
20% KP
12,323
12.6% share
13,090g
245 CS · 7.5/m
ttvnilsenxd#l0w
Draven · ADC
10 / 8 / 3
43.3% KP
31,211
31.8% share
18,049g
239 CS · 7.3/m
Speedy Ronaldes#LOCO
Janna · Support
0 / 5 / 17
56.7% KP
6,683
6.8% share
10,224g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
