Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 19 days ago
6 / 7 / 3
K / D / A
40.9%
Kill participation
522.1
Damage / min
8,440g
353.9 gold / min
13
8 placed · 0 cleared
134
5.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGledam u solju#EUNE
Fiora · Top
2 / 13 / 0
9.1% KP
15,367
19.6% share
7,181g
135 CS · 5.7/m
CzypsyPaprykowe#1503
Zac · Jungle
5 / 4 / 6
50% KP
14,754
18.8% share
9,729g
137 CS · 5.7/m
Anrteus#rdctd
Aurelion Sol · Mid
6 / 7 / 3
40.9% KP
12,452
15.9% share
8,440g
134 CS · 5.6/m
Lebronze Jamess#1111
Jhin · ADC
8 / 5 / 5
59.1% KP
23,410
29.8% share
11,463g
195 CS · 8.2/m
Duschii#BRUH
Karma · Support
1 / 5 / 12
59.1% KP
12,505
15.9% share
6,909g
20 CS · 0.8/m
Red side
VictoryCovrigLuca#top
Cho'Gath · Top
12 / 4 / 7
55.9% KP
29,530
32.5% share
11,164g
159 CS · 6.7/m
gogosicafitosica#gogo
Elise · Jungle
4 / 5 / 9
38.2% KP
13,999
15.4% share
10,803g
194 CS · 8.1/m
Doran my Goat#123
Yone · Mid
8 / 4 / 3
32.4% KP
22,160
24.4% share
13,150g
213 CS · 8.9/m
I spit#uwuu
Tristana · ADC
9 / 5 / 2
32.4% KP
20,011
22% share
11,375g
145 CS · 6.1/m
PridefulQueen#EUNE
Janna · Support
1 / 4 / 9
29.4% KP
5,259
5.8% share
7,158g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
