Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 18 days ago
15 / 2 / 16
K / D / A
63.3%
Kill participation
1,150
Damage / min
16,561g
586.6 gold / min
14
12 placed · 0 cleared
210
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCellar of Ghosts#6941
Corki · Top
7 / 12 / 3
35.7% KP
25,698
24% share
10,554g
150 CS · 5.3/m
AMON ZØDIAC#AVE
Jarvan IV · Jungle
7 / 10 / 10
60.7% KP
22,291
20.8% share
12,982g
163 CS · 5.8/m
Avaric3#EUNE
Anivia · Mid
1 / 4 / 4
17.9% KP
17,946
16.8% share
10,539g
266 CS · 9.4/m
Let me Spin Pls#EUNE
Xayah · ADC
6 / 10 / 4
35.7% KP
17,613
16.5% share
12,465g
252 CS · 8.9/m
ALMIGHTY SOSA#300
Qiyana · Support
7 / 13 / 2
32.1% KP
23,502
22% share
9,954g
67 CS · 2.4/m
Red side
VictoryHANNAH MONTANA#2115
Fiora · Top
6 / 11 / 8
28.6% KP
20,547
17.4% share
12,742g
205 CS · 7.3/m
GilšoN#EUNE
Evelynn · Jungle
14 / 2 / 12
53.1% KP
25,561
21.6% share
14,378g
184 CS · 6.5/m
duszek#feet
Zed · Mid
11 / 5 / 7
36.7% KP
25,694
21.7% share
17,088g
261 CS · 9.2/m
Anrteus#rdctd
Aurelion Sol · ADC
15 / 2 / 16
63.3% KP
32,467
27.5% share
16,561g
210 CS · 7.4/m
Kobila#EUNE
Senna · Support
3 / 8 / 24
55.1% KP
13,931
11.8% share
10,554g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
