Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 18 days ago
18 / 7 / 13
K / D / A
70.5%
Kill participation
1,610.1
Damage / min
20,389g
606.8 gold / min
23
12 placed · 0 cleared
280
8.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAKA#TF2
Zed · Top
7 / 5 / 8
36.6% KP
36,151
24.3% share
17,665g
250 CS · 7.4/m
fake chess coach#EUNE
Cho'Gath · Jungle
8 / 11 / 15
56.1% KP
32,077
21.6% share
13,948g
198 CS · 5.9/m
Oliś#EUΝE
Locke · Mid
17 / 8 / 7
58.5% KP
34,286
23.1% share
15,434g
211 CS · 6.3/m
RoyalCaster#Royal
Yunara · ADC
7 / 11 / 9
39% KP
37,611
25.3% share
16,649g
282 CS · 8.4/m
superodvody #EUNE
Thresh · Support
2 / 9 / 16
43.9% KP
8,615
5.8% share
8,887g
22 CS · 0.7/m
Red side
VictoryVikingenvaldimir#EUNE
Ornn · Top
3 / 5 / 21
54.5% KP
26,135
14.7% share
10,889g
162 CS · 4.8/m
7up CiGaNiN#zaio
Wukong · Jungle
12 / 8 / 16
63.6% KP
37,962
21.3% share
16,668g
237 CS · 7.1/m
The Ugly Squid#Dokja
Kennen · Mid
8 / 10 / 18
59.1% KP
43,264
24.3% share
14,149g
206 CS · 6.1/m
Anrteus#rdctd
Aurelion Sol · ADC
18 / 7 / 13
70.5% KP
54,100
30.4% share
20,389g
280 CS · 8.3/m
YEEHA#ZEN
Nautilus · Support
3 / 11 / 30
75% KP
16,403
9.2% share
10,905g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
