Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 18 days ago
4 / 4 / 4
K / D / A
28.6%
Kill participation
806
Damage / min
12,036g
428.3 gold / min
20
6 placed · 3 cleared
266
9.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnrteus#rdctd
Aurelion Sol · Top
4 / 4 / 4
28.6% KP
22,650
23.2% share
12,036g
266 CS · 9.5/m
Da De Unde#unde
Kindred · Jungle
4 / 7 / 9
46.4% KP
20,274
20.8% share
12,261g
189 CS · 6.7/m
killpl#COPE
Jayce · Mid
10 / 2 / 4
50% KP
25,369
26% share
14,940g
260 CS · 9.3/m
AdamFekete#azjo
Senna · ADC
8 / 1 / 10
64.3% KP
19,141
19.6% share
14,199g
225 CS · 8/m
OdaK#2137
Thresh · Support
2 / 1 / 14
57.1% KP
10,070
10.3% share
8,461g
32 CS · 1.1/m
Red side
DefeatPETR02610#EUNE
Akali · Top
6 / 6 / 2
53.3% KP
21,811
33.6% share
12,322g
218 CS · 7.8/m
J0HN KIRIAK0U#humus
Talon · Jungle
2 / 5 / 5
46.7% KP
12,749
19.6% share
12,184g
224 CS · 8/m
Gejosik#PLN
Ahri · Mid
3 / 4 / 1
26.7% KP
9,174
14.1% share
11,335g
257 CS · 9.1/m
M26ZB#MEOW
Kalista · ADC
2 / 6 / 4
40% KP
14,423
22.2% share
11,137g
234 CS · 8.3/m
sou sou#zuzia
Nautilus · Support
2 / 7 / 7
60% KP
6,774
10.4% share
7,623g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
