Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 14 days ago
5 / 7 / 3
K / D / A
38.1%
Kill participation
476.6
Damage / min
9,671g
422 gold / min
9
7 placed · 0 cleared
169
7.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNeox#2612
Urgot · Top
5 / 6 / 2
21.9% KP
12,533
14% share
10,014g
170 CS · 7.4/m
Xi JiNPiNG 2026#SWAG
Sylas · Jungle
4 / 3 / 10
43.8% KP
13,993
15.6% share
10,781g
195 CS · 8.5/m
PiMP DADDY1223#SZN15
Kassadin · Mid
3 / 3 / 5
25% KP
11,886
13.2% share
11,224g
208 CS · 9.1/m
Sofos#999
Tristana · ADC
18 / 5 / 8
81.3% KP
42,617
47.4% share
17,948g
189 CS · 8.2/m
mtoSS#vpiči
Lulu · Support
2 / 4 / 25
84.4% KP
8,803
9.8% share
8,696g
20 CS · 0.9/m
Red side
DefeatAsdlik#IRON9
K'Sante · Top
5 / 4 / 1
28.6% KP
12,705
20.1% share
10,128g
183 CS · 8/m
GZeus#777
Wukong · Jungle
6 / 6 / 6
57.1% KP
18,974
30% share
10,041g
160 CS · 7/m
gojo#xxxxx
Yone · Mid
4 / 5 / 6
47.6% KP
15,865
25.1% share
9,267g
185 CS · 8.1/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 7 / 3
38.1% KP
10,922
17.3% share
9,671g
169 CS · 7.4/m
F A l T H#777
Alistar · Support
1 / 10 / 9
47.6% KP
4,811
7.6% share
6,353g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
