Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 14 days ago
5 / 5 / 20
K / D / A
69.4%
Kill participation
1,261.9
Damage / min
13,517g
451.1 gold / min
17
10 placed · 3 cleared
235
7.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDJFrytek#EUNE
Riven · Top
3 / 6 / 2
16.7% KP
16,228
15.6% share
12,929g
232 CS · 7.7/m
T1 MYST#JUNG1
Sejuani · Jungle
9 / 7 / 16
83.3% KP
22,689
21.7% share
14,872g
190 CS · 6.3/m
xela#62421
Akali · Mid
7 / 7 / 6
43.3% KP
19,213
18.4% share
12,086g
207 CS · 6.9/m
Blud#asdf
Kai'Sa · ADC
10 / 8 / 8
60% KP
35,484
34% share
17,134g
252 CS · 8.4/m
Duschii#BRUH
Braum · Support
1 / 8 / 18
63.3% KP
10,715
10.3% share
8,957g
19 CS · 0.6/m
Red side
VictoryGalați#77251
Yasuo · Top
14 / 6 / 11
69.4% KP
39,887
29.9% share
17,412g
255 CS · 8.5/m
Cristi MV#ZZZ
Vi · Jungle
7 / 8 / 19
72.2% KP
22,534
16.9% share
13,207g
177 CS · 5.9/m
GrzmotFuriat#EUNE
Orianna · Mid
8 / 5 / 11
52.8% KP
23,021
17.2% share
12,863g
246 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 5 / 20
69.4% KP
37,815
28.3% share
13,517g
235 CS · 7.8/m
SoldierKillJoy#Moo
Alistar · Support
2 / 6 / 25
75% KP
10,242
7.7% share
9,119g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
