Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 14 days ago
9 / 5 / 13
K / D / A
64.7%
Kill participation
973.2
Damage / min
10,957g
516 gold / min
11
4 placed · 2 cleared
154
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgojo#xxxxx
Yone · Top
2 / 5 / 3
25% KP
15,337
19.1% share
8,022g
179 CS · 8.4/m
Víno místo krve#EUNE
Graves · Jungle
5 / 6 / 4
45% KP
12,504
15.5% share
9,554g
156 CS · 7.3/m
Scrapiee#2725
Ahri · Mid
5 / 4 / 3
40% KP
20,077
24.9% share
9,003g
173 CS · 8.1/m
TotPopandau#EUNE
Corki · ADC
3 / 9 / 2
25% KP
15,808
19.6% share
8,199g
163 CS · 7.7/m
hopecore#123
Sylas · Support
5 / 10 / 6
55% KP
16,761
20.8% share
7,355g
31 CS · 1.5/m
Red side
VictoryStifi#Bomba
Shen · Top
4 / 2 / 7
32.4% KP
11,517
14% share
8,495g
149 CS · 7/m
T1 MYST#JUNG1
Bel'Veth · Jungle
8 / 3 / 12
58.8% KP
16,908
20.6% share
11,257g
154 CS · 7.3/m
1666#loveu
Vladimir · Mid
12 / 1 / 4
47.1% KP
27,042
33% share
11,303g
181 CS · 8.5/m
Anrteus#rdctd
Aurelion Sol · ADC
9 / 5 / 13
64.7% KP
20,665
25.2% share
10,957g
154 CS · 7.3/m
Sakka#Pal
Rell · Support
1 / 9 / 23
70.6% KP
5,914
7.2% share
7,161g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
