Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 14 days ago
14 / 4 / 17
K / D / A
66%
Kill participation
1,856.9
Damage / min
23,747g
583.9 gold / min
32
17 placed · 2 cleared
378
9.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTox#Ys0
K'Sante · Top
11 / 5 / 14
53.2% KP
36,766
20.1% share
16,708g
243 CS · 6/m
Michalpol545#EUNE
Xin Zhao · Jungle
17 / 8 / 15
68.1% KP
53,444
29.2% share
22,080g
307 CS · 7.5/m
AsylumClown#RANK1
Malzahar · Mid
8 / 14 / 15
48.9% KP
31,819
17.4% share
16,430g
247 CS · 6.1/m
demonic hours#888
Yunara · ADC
9 / 9 / 17
55.3% KP
51,783
28.3% share
21,663g
363 CS · 8.9/m
knifeplay#lulu
Lulu · Support
2 / 11 / 26
59.6% KP
9,364
5.1% share
11,937g
39 CS · 1/m
Red side
VictoryHere to Dunk#EUNE
Darius · Top
9 / 11 / 8
36.2% KP
35,108
17.4% share
16,537g
276 CS · 6.8/m
Cellar of Ghosts#6941
Ekko · Jungle
15 / 6 / 11
55.3% KP
35,375
17.6% share
21,811g
318 CS · 7.8/m
THE PSYCHO BUNNY#L0V3
Irelia · Mid
9 / 16 / 16
53.2% KP
44,671
22.2% share
19,488g
288 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
14 / 4 / 17
66% KP
75,514
37.5% share
23,747g
378 CS · 9.3/m
J1r3nSup#EUW
Braum · Support
0 / 10 / 21
44.7% KP
10,706
5.3% share
10,932g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
