Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 13 days ago
6 / 2 / 2
K / D / A
30.8%
Kill participation
828
Damage / min
15,274g
475.3 gold / min
27
11 placed · 4 cleared
341
10.6 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHerozzzjehh#EUNE
Anivia · Top
3 / 5 / 3
18.8% KP
21,142
14.2% share
12,321g
244 CS · 7.6/m
AsylumClown#RANK1
Shaco · Jungle
4 / 6 / 10
43.8% KP
30,412
20.5% share
12,755g
205 CS · 6.4/m
Abraham Lincoln#BNS
Yone · Mid
12 / 4 / 4
50% KP
32,622
22% share
17,271g
277 CS · 8.6/m
Serendipity#Epi
Jinx · ADC
10 / 7 / 17
84.4% KP
47,361
31.9% share
19,453g
301 CS · 9.4/m
BananaPL777#Sera
Nami · Support
3 / 4 / 28
96.9% KP
16,980
11.4% share
11,485g
20 CS · 0.6/m
Red side
DefeatAnrteus#rdctd
Kayle · Top
6 / 2 / 2
30.8% KP
26,607
22.2% share
15,274g
341 CS · 10.6/m
Master Rottec#K89
Lee Sin · Jungle
3 / 8 / 9
46.2% KP
16,219
13.5% share
11,299g
179 CS · 5.6/m
EGOCENTRIC#EGO67
Vladimir · Mid
7 / 5 / 6
50% KP
43,133
35.9% share
16,034g
300 CS · 9.3/m
mi žao#king
Kai'Sa · ADC
10 / 8 / 5
57.7% KP
26,950
22.4% share
14,103g
222 CS · 6.9/m
Best Veigar Eune#666
Lulu · Support
0 / 9 / 15
57.7% KP
7,148
6% share
8,397g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
