Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 12 days ago
3 / 8 / 5
K / D / A
27.6%
Kill participation
741.4
Damage / min
11,962g
432.9 gold / min
18
9 placed · 2 cleared
259
9.4 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThymine#YaBoi
Ambessa · Top
5 / 10 / 1
20.7% KP
12,958
12.6% share
9,530g
146 CS · 5.3/m
illidann#EUNE
Hecarim · Jungle
11 / 9 / 11
75.9% KP
31,099
30.2% share
15,170g
194 CS · 7/m
ReXxecution#BRUT
Ekko · Mid
8 / 9 / 7
51.7% KP
26,129
25.4% share
11,271g
181 CS · 6.6/m
Anrteus#rdctd
Sivir · ADC
3 / 8 / 5
27.6% KP
20,488
19.9% share
11,962g
259 CS · 9.4/m
Izcrets#EUNE
Galio · Support
2 / 11 / 19
72.4% KP
12,283
11.9% share
8,513g
21 CS · 0.8/m
Red side
VictoryAnother Day#000
Yone · Top
10 / 4 / 7
36.2% KP
35,904
27.5% share
14,623g
243 CS · 8.8/m
H E A V E N#KIKI
Viego · Jungle
17 / 6 / 15
68.1% KP
40,438
31% share
17,246g
212 CS · 7.7/m
O R Δ N#malpa
Locke · Mid
9 / 9 / 8
36.2% KP
20,429
15.7% share
10,966g
171 CS · 6.2/m
Emba#DARIA
Aurelion Sol · ADC
9 / 5 / 18
57.4% KP
25,966
19.9% share
14,859g
234 CS · 8.5/m
sfreezilla#BAIT
Thresh · Support
2 / 5 / 25
57.4% KP
7,754
5.9% share
8,541g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
