Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 12 days ago
12 / 5 / 7
K / D / A
44.2%
Kill participation
1,273.8
Damage / min
14,212g
597.6 gold / min
6
6 placed · 0 cleared
199
8.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchampionshunter1#EUNE
Tahm Kench · Top
2 / 10 / 2
17.4% KP
14,157
17.6% share
7,552g
139 CS · 5.8/m
S I V L A#GTP
Quinn · Jungle
8 / 11 / 6
60.9% KP
23,290
28.9% share
12,198g
147 CS · 6.2/m
K i#asdf
Aurora · Mid
5 / 8 / 2
30.4% KP
14,130
17.6% share
8,770g
138 CS · 5.8/m
Mr HøtDøg#EUNE
Fiora · ADC
8 / 7 / 3
47.8% KP
17,662
21.9% share
14,091g
180 CS · 7.6/m
L V N T#1v9
Swain · Support
0 / 7 / 10
43.5% KP
11,261
14% share
6,880g
33 CS · 1.4/m
Red side
Victoryad1ss#mizu
Wukong · Top
9 / 5 / 8
39.5% KP
33,785
27.4% share
13,026g
197 CS · 8.3/m
Radiša#EUNE1
Viego · Jungle
16 / 1 / 3
44.2% KP
27,590
22.4% share
15,272g
217 CS · 9.1/m
dodonadodo#int
Yasuo · Mid
6 / 10 / 5
25.6% KP
21,282
17.3% share
11,592g
198 CS · 8.3/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 5 / 7
44.2% KP
30,295
24.6% share
14,212g
199 CS · 8.4/m
Θsama ßin Árdent#11SEP
Thresh · Support
0 / 2 / 19
44.2% KP
10,355
8.4% share
8,001g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
