Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 11 days ago
14 / 4 / 14
K / D / A
80%
Kill participation
1,231
Damage / min
14,331g
536.4 gold / min
13
9 placed · 1 cleared
226
8.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGPT6 ASTRA PRO#human
Yone · Top
3 / 9 / 2
18.5% KP
27,688
27.1% share
11,246g
226 CS · 8.5/m
Serendipity#Epi
Gragas · Jungle
12 / 6 / 6
66.7% KP
28,497
27.9% share
14,444g
204 CS · 7.6/m
ZoeDplayer#EU1
Kennen · Mid
8 / 6 / 3
40.7% KP
19,475
19% share
12,777g
222 CS · 8.3/m
dont forget#blur
Ashe · ADC
3 / 6 / 9
44.4% KP
22,496
22% share
11,643g
194 CS · 7.3/m
The Weakest#Vega
Rakan · Support
1 / 8 / 13
51.9% KP
4,087
4% share
7,587g
41 CS · 1.5/m
Red side
VictoryKeria On Ggb#KR01
Sylas · Top
4 / 6 / 10
40% KP
17,693
19.1% share
10,957g
189 CS · 7.1/m
Rev#666
Kayn · Jungle
11 / 4 / 10
60% KP
20,021
21.6% share
15,063g
202 CS · 7.6/m
Anrteus#rdctd
Aurelion Sol · Mid
14 / 4 / 14
80% KP
32,888
35.5% share
14,331g
226 CS · 8.5/m
ヒoニニoユ AUTOBUS#IDDQD
Yasuo · ADC
5 / 8 / 5
28.6% KP
14,782
16% share
12,589g
213 CS · 8/m
archivjrbabytoy#shiz
Thresh · Support
1 / 5 / 20
60% KP
7,165
7.7% share
7,959g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
