Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 8 days ago
9 / 9 / 8
K / D / A
45.9%
Kill participation
930.7
Damage / min
16,497g
464.9 gold / min
23
12 placed · 1 cleared
297
8.4 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySORRY 4 DA WAIT#101
Karthus · Top
8 / 14 / 11
38.8% KP
31,462
18.8% share
14,441g
237 CS · 6.7/m
void and empty#000
Zed · Jungle
19 / 5 / 10
59.2% KP
52,367
31.3% share
23,922g
305 CS · 8.6/m
Itianai#EUNE
Ahri · Mid
5 / 6 / 20
51% KP
23,055
13.8% share
14,371g
236 CS · 6.7/m
Mika#SELI
Tristana · ADC
17 / 5 / 10
55.1% KP
54,928
32.9% share
21,508g
268 CS · 7.6/m
M1J4T#PZNPG
Lulu · Support
0 / 8 / 23
46.9% KP
5,355
3.2% share
10,173g
35 CS · 1/m
Red side
DefeatRaiich#1V9
Vladimir · Top
9 / 5 / 5
37.8% KP
31,263
25.4% share
16,062g
282 CS · 7.9/m
sld sapnu puás#EUNE
Kha'Zix · Jungle
4 / 13 / 4
21.6% KP
16,787
13.6% share
14,920g
244 CS · 6.9/m
THE PSYCHO BUNNY#L0V3
Katarina · Mid
15 / 13 / 4
51.4% KP
34,379
27.9% share
17,010g
229 CS · 6.5/m
Anrteus#rdctd
Aurelion Sol · ADC
9 / 9 / 8
45.9% KP
33,024
26.8% share
16,497g
297 CS · 8.4/m
Firemk#4444
Nautilus · Support
0 / 9 / 15
40.5% KP
7,625
6.2% share
9,246g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
