Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 7 days ago
6 / 9 / 19
K / D / A
54.3%
Kill participation
1,151.5
Damage / min
16,273g
474.2 gold / min
23
13 placed · 5 cleared
253
7.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFeelingSilver#EUNE
Fiora · Top
13 / 8 / 12
67.6% KP
38,791
30.4% share
16,373g
252 CS · 7.3/m
GZeus#777
Sylas · Jungle
11 / 9 / 7
48.6% KP
31,460
24.7% share
17,464g
267 CS · 7.8/m
Czarny Wojtuś#Black
Nasus · Mid
5 / 10 / 9
37.8% KP
21,250
16.7% share
12,214g
198 CS · 5.8/m
M26ZB#MEOW
Kalista · ADC
7 / 8 / 13
54.1% KP
25,426
19.9% share
15,141g
237 CS · 6.9/m
Broken Wings#EUNE
Leona · Support
1 / 11 / 19
54.1% KP
10,555
8.3% share
8,998g
19 CS · 0.6/m
Red side
VictorySIDELANE DEMON#12345
Malphite · Top
5 / 8 / 19
52.2% KP
29,922
17.1% share
13,978g
222 CS · 6.5/m
Mave#0108
Evelynn · Jungle
20 / 4 / 8
60.9% KP
47,493
27.2% share
18,274g
226 CS · 6.6/m
MrBalom#EUNE
Zed · Mid
12 / 7 / 14
56.5% KP
43,665
25% share
15,400g
249 CS · 7.3/m
Anrteus#rdctd
Sivir · ADC
6 / 9 / 19
54.3% KP
39,514
22.6% share
16,273g
253 CS · 7.4/m
Morphzterz#EUNE
Karma · Support
3 / 9 / 19
47.8% KP
13,942
8% share
10,245g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
