Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 8 days ago
7 / 3 / 11
K / D / A
52.9%
Kill participation
844.6
Damage / min
15,560g
528.7 gold / min
10
10 placed · 1 cleared
237
8.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybrown eyes#KoKo
Kennen · Top
10 / 4 / 9
55.9% KP
28,732
23.7% share
13,558g
200 CS · 6.8/m
Клаус Хекарим け#xaxa
Hecarim · Jungle
10 / 4 / 10
58.8% KP
25,000
20.6% share
15,286g
249 CS · 8.5/m
Alekssuo#BEST
Yasuo · Mid
5 / 5 / 9
41.2% KP
22,354
18.5% share
13,884g
240 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
7 / 3 / 11
52.9% KP
24,858
20.5% share
15,560g
237 CS · 8.1/m
3zozzzz#Ghost
Sylas · Support
2 / 9 / 11
38.2% KP
20,156
16.6% share
9,769g
51 CS · 1.7/m
Red side
DefeatO R Δ N#malpa
Zaahen · Top
0 / 9 / 2
8% KP
9,903
9.8% share
9,567g
230 CS · 7.8/m
Weed Only#EUNE
Ekko · Jungle
6 / 4 / 11
68% KP
32,526
32.3% share
13,417g
221 CS · 7.5/m
EUNEDOG#2377
Locke · Mid
9 / 6 / 9
72% KP
23,749
23.6% share
11,182g
184 CS · 6.3/m
Czarny Wojtuś#Black
Katarina · ADC
8 / 8 / 6
56% KP
29,289
29.1% share
12,530g
182 CS · 6.2/m
I Ν S A N E#Sigma
Janna · Support
2 / 7 / 12
56% KP
5,078
5.1% share
8,293g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
