Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 4 days ago
6 / 5 / 12
K / D / A
81.8%
Kill participation
1,151.6
Damage / min
13,778g
518.6 gold / min
25
6 placed · 5 cleared
251
9.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjust a friend#pain
Karma · Top
2 / 2 / 14
34% KP
15,947
11.8% share
11,577g
205 CS · 7.7/m
AMON ZØDIAC#AVE
Jarvan IV · Jungle
12 / 5 / 22
72.3% KP
30,543
22.6% share
13,778g
160 CS · 6/m
Stålis#Bomba
Vladimir · Mid
18 / 2 / 15
70.2% KP
52,662
38.9% share
15,488g
221 CS · 8.3/m
ASMYSZ#0420
Aphelios · ADC
12 / 7 / 7
40.4% KP
25,507
18.8% share
14,300g
196 CS · 7.4/m
Leon#6387
Rell · Support
3 / 6 / 28
66% KP
10,706
7.9% share
9,434g
33 CS · 1.2/m
Red side
DefeatGamayusi#exe
Yone · Top
1 / 10 / 2
13.6% KP
12,084
11.5% share
9,531g
187 CS · 7/m
raw milk deluxe#cow
Talon · Jungle
3 / 7 / 3
27.3% KP
15,205
14.5% share
10,417g
203 CS · 7.6/m
prim#pompa
Kassadin · Mid
10 / 9 / 7
77.3% KP
36,613
35% share
15,303g
194 CS · 7.3/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 5 / 12
81.8% KP
30,593
29.2% share
13,778g
251 CS · 9.4/m
Dead Soul Inside#DSI
Shen · Support
2 / 16 / 16
81.8% KP
10,197
9.7% share
7,972g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
