Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 2 days ago
10 / 2 / 19
K / D / A
74.4%
Kill participation
1,285.9
Damage / min
13,559g
527.2 gold / min
10
10 placed · 0 cleared
195
7.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat만도릭스#INT
Zac · Top
4 / 6 / 5
52.9% KP
10,731
15.3% share
7,997g
138 CS · 5.4/m
3zozzzz#Ghost
Rek'Sai · Jungle
4 / 6 / 7
64.7% KP
13,742
19.6% share
10,511g
175 CS · 6.8/m
Coled#EUNE
Ekko · Mid
6 / 8 / 4
58.8% KP
24,063
34.3% share
11,080g
191 CS · 7.4/m
k3t4#777
Tristana · ADC
3 / 8 / 1
23.5% KP
16,409
23.4% share
10,959g
213 CS · 8.3/m
anci#xtc1
Lulu · Support
0 / 11 / 6
35.3% KP
5,211
7.4% share
6,535g
31 CS · 1.2/m
Red side
VictoryStarlight Billy#ZZZ
Gnar · Top
8 / 3 / 6
35.9% KP
25,199
23.5% share
13,303g
222 CS · 8.6/m
Don Jevremovca#becir
Lee Sin · Jungle
6 / 4 / 10
41% KP
16,446
15.3% share
11,721g
200 CS · 7.8/m
Vitaasekk#PUSA
Twisted Fate · Mid
14 / 3 / 14
71.8% KP
23,481
21.9% share
14,698g
175 CS · 6.8/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 2 / 19
74.4% KP
33,069
30.8% share
13,559g
195 CS · 7.6/m
cVläd#vlud
Janna · Support
1 / 5 / 20
53.8% KP
9,167
8.5% share
8,265g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
