Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 2 days ago
10 / 4 / 12
K / D / A
62.9%
Kill participation
961.1
Damage / min
12,508g
563 gold / min
17
8 placed · 2 cleared
185
8.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReki Salvation#Amen
Rek'Sai · Top
2 / 7 / 9
52.4% KP
10,221
14.9% share
6,518g
104 CS · 4.7/m
achamy#EUNE
Elise · Jungle
6 / 8 / 6
57.1% KP
12,280
18% share
8,902g
129 CS · 5.8/m
Papigares#EUNE
Yone · Mid
4 / 4 / 3
33.3% KP
15,171
22.2% share
7,998g
160 CS · 7.2/m
Electrising#EUNE
Ezreal · ADC
9 / 8 / 5
66.7% KP
24,930
36.5% share
11,950g
158 CS · 7.1/m
tuzni LΣMI#EUNE
Thresh · Support
0 / 8 / 13
61.9% KP
5,778
8.4% share
5,877g
13 CS · 0.6/m
Red side
VictoryFeelingSilver#EUNE
Fiora · Top
6 / 4 / 5
31.4% KP
24,017
27.8% share
11,858g
198 CS · 8.9/m
just a friend#pain
Nocturne · Jungle
5 / 5 / 8
37.1% KP
11,237
13% share
9,784g
150 CS · 6.8/m
BIG FAT DUCK#NIC
Locke · Mid
14 / 2 / 9
65.7% KP
23,875
27.6% share
12,461g
173 CS · 7.8/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 4 / 12
62.9% KP
21,352
24.7% share
12,508g
185 CS · 8.3/m
royalfighter21#EUNE
Karma · Support
0 / 6 / 23
65.7% KP
5,868
6.8% share
7,787g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
