Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 2 days ago
5 / 4 / 10
K / D / A
78.9%
Kill participation
1,208.5
Damage / min
12,099g
434.2 gold / min
13
6 placed · 1 cleared
209
7.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryL9 fKiηg Kuseni#ζζζζζ
Nasus · Top
9 / 5 / 6
45.5% KP
29,697
27.7% share
13,429g
178 CS · 6.4/m
bratuka#0000
Shaco · Jungle
8 / 1 / 8
48.5% KP
19,027
17.7% share
12,612g
191 CS · 6.9/m
Ikebana#生け花
Lissandra · Mid
8 / 6 / 6
42.4% KP
20,211
18.8% share
11,364g
186 CS · 6.7/m
Spiky#ezz
Jinx · ADC
8 / 3 / 6
42.4% KP
27,796
25.9% share
15,115g
279 CS · 10/m
ThreshAirlines#HOOK
Nami · Support
0 / 4 / 20
60.6% KP
10,632
9.9% share
8,442g
26 CS · 0.9/m
Red side
Defeattotally spies#lux
Illaoi · Top
2 / 8 / 2
21.1% KP
23,706
22.9% share
9,705g
178 CS · 6.4/m
gogosicafitosica#gogo
Kha'Zix · Jungle
2 / 7 / 3
26.3% KP
12,314
11.9% share
10,522g
210 CS · 7.5/m
EpicDude#EUNE
Zed · Mid
9 / 3 / 3
63.2% KP
27,447
26.5% share
13,304g
190 CS · 6.8/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 4 / 10
78.9% KP
33,678
32.5% share
12,099g
209 CS · 7.5/m
I Ν S A N E#Sigma
Thresh · Support
1 / 11 / 7
42.1% KP
6,423
6.2% share
6,884g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
