Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 140 days ago
5 / 4 / 17
K / D / A
55%
Kill participation
1,830.6
Damage / min
17,892g
470.8 gold / min
30
14 placed · 4 cleared
303
8 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
5 / 4 / 17
55% KP
69,561
32.1% share
17,892g
303 CS · 8/m
torresgui#pat
Graves · Jungle
18 / 8 / 5
57.5% KP
58,300
26.9% share
23,138g
299 CS · 7.9/m
Guaxi#legal
Ryze · Mid
3 / 11 / 14
42.5% KP
37,021
17.1% share
13,676g
290 CS · 7.6/m
mesmo assim#olmo
Riven · ADC
13 / 14 / 6
47.5% KP
41,171
19% share
17,063g
203 CS · 5.3/m
Apolo#Devil
Nautilus · Support
1 / 13 / 18
47.5% KP
10,948
5% share
10,649g
36 CS · 0.9/m
Red side
VictoryFilipoppy#Poppy
Poppy · Top
11 / 6 / 14
50% KP
32,102
19.7% share
15,895g
271 CS · 7.1/m
jg의 악몽#Tp1
Nasus · Jungle
18 / 3 / 14
64% KP
40,757
25% share
21,605g
283 CS · 7.4/m
Small Champ Pool#rcs23
Taliyah · Mid
6 / 13 / 19
50% KP
40,708
24.9% share
14,075g
241 CS · 6.3/m
PRIME INEFAVEL#AURA
Smolder · ADC
15 / 9 / 16
62% KP
40,541
24.8% share
20,673g
317 CS · 8.3/m
Nutshell#123
Soraka · Support
0 / 9 / 33
66% KP
9,158
5.6% share
10,951g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
