Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 139 days ago
12 / 2 / 6
K / D / A
36.7%
Kill participation
891.6
Damage / min
11,840g
467.7 gold / min
24
9 placed · 1 cleared
199
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxexeco l#lindo
Fizz · Top
9 / 8 / 5
46.7% KP
18,731
23% share
10,453g
151 CS · 6/m
Anato#br1
Ivern · Jungle
4 / 9 / 12
53.3% KP
10,058
12.3% share
10,232g
118 CS · 4.7/m
Tio Hero#br1
Veigar · Mid
10 / 7 / 6
53.3% KP
29,788
36.5% share
12,944g
167 CS · 6.6/m
paete#luck
Twitch · ADC
3 / 12 / 6
30% KP
13,119
16.1% share
8,192g
102 CS · 4/m
Zenite#ZENIT
Maokai · Support
4 / 13 / 9
43.3% KP
9,822
12% share
8,449g
50 CS · 2/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
12 / 2 / 6
36.7% KP
22,572
19.6% share
11,840g
199 CS · 7.9/m
wys#zzyz
Master Yi · Jungle
10 / 8 / 10
40.8% KP
21,099
18.3% share
12,884g
175 CS · 6.9/m
Andrey#nyiro
Lux · Mid
7 / 9 / 13
40.8% KP
19,045
16.5% share
9,374g
118 CS · 4.7/m
jullie#1000
Morgana · ADC
11 / 6 / 23
69.4% KP
29,216
25.4% share
14,435g
152 CS · 6/m
yeah yeah utah#choco
Xerath · Support
9 / 6 / 22
63.3% KP
23,172
20.1% share
11,165g
50 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
