Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 139 days ago
8 / 4 / 9
K / D / A
38.6%
Kill participation
1,083.8
Damage / min
16,016g
458.3 gold / min
25
11 placed · 1 cleared
265
7.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPRIME INEFAVEL#AURA
Aatrox · Top
7 / 8 / 6
27.7% KP
28,032
17% share
13,980g
277 CS · 7.9/m
Dajar the Legend#GOAT
Lee Sin · Jungle
8 / 12 / 11
40.4% KP
26,702
16.2% share
16,117g
184 CS · 5.3/m
cristal#relly
Lux · Mid
13 / 9 / 13
55.3% KP
51,519
31.3% share
16,830g
262 CS · 7.5/m
Schuhbart#0000
Swain · ADC
13 / 8 / 13
55.3% KP
37,982
23.1% share
16,353g
200 CS · 5.7/m
Naughty#Loss
Nautilus · Support
6 / 7 / 21
57.4% KP
20,402
12.4% share
11,448g
44 CS · 1.3/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
8 / 4 / 9
38.6% KP
37,878
18.3% share
16,016g
265 CS · 7.6/m
ONE TRUE KING#shin
Rengar · Jungle
17 / 10 / 16
75% KP
68,546
33.1% share
22,269g
272 CS · 7.8/m
Eltrico#BR1
Akshan · Mid
13 / 12 / 6
43.2% KP
26,134
12.6% share
16,125g
193 CS · 5.5/m
Goku de Shineray#TWTV
Heimerdinger · ADC
4 / 10 / 13
38.6% KP
56,672
27.3% share
15,130g
253 CS · 7.2/m
Saku Gabimaru#Svero
Sona · Support
2 / 11 / 22
54.5% KP
18,108
8.7% share
11,452g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
