Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 139 days ago
0 / 3 / 8
K / D / A
23.5%
Kill participation
567.2
Damage / min
14,973g
422.6 gold / min
36
14 placed · 3 cleared
332
9.4 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLuks Said#bbzao
Nasus · Top
5 / 5 / 7
48% KP
16,317
15.6% share
13,428g
227 CS · 6.4/m
fktgardens#tll
Taliyah · Jungle
4 / 8 / 10
56% KP
26,087
24.9% share
13,365g
242 CS · 6.8/m
cristal#relly
Lux · Mid
9 / 5 / 3
48% KP
32,673
31.2% share
16,363g
324 CS · 9.1/m
Psycho Killer#04I29
Ezreal · ADC
6 / 8 / 5
44% KP
23,300
22.3% share
16,765g
291 CS · 8.2/m
TL Dos santos#TLDos
Thresh · Support
1 / 8 / 9
40% KP
6,238
6% share
8,919g
46 CS · 1.3/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
0 / 3 / 8
23.5% KP
20,098
14.2% share
14,973g
332 CS · 9.4/m
sojourn#luv
Rengar · Jungle
11 / 8 / 14
73.5% KP
43,463
30.7% share
17,359g
257 CS · 7.3/m
Portuga#Br2
Kayle · Mid
6 / 7 / 11
50% KP
22,143
15.6% share
16,316g
295 CS · 8.3/m
Olkaida#RJ021
Aurelion Sol · ADC
12 / 3 / 9
61.8% KP
32,885
23.2% share
18,648g
318 CS · 9/m
Lemuel#1707
Senna · Support
5 / 4 / 20
73.5% KP
22,976
16.2% share
12,802g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
