Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 137 days ago
5 / 7 / 6
K / D / A
33.3%
Kill participation
924.8
Damage / min
12,850g
396.6 gold / min
33
8 placed · 8 cleared
211
6.5 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
5 / 7 / 6
33.3% KP
29,964
24.7% share
12,850g
211 CS · 6.5/m
twisted fantasy#cvntt
Graves · Jungle
11 / 5 / 8
57.6% KP
23,730
19.6% share
17,142g
210 CS · 6.5/m
Vorke#Vorke
Ekko · Mid
7 / 5 / 2
27.3% KP
18,502
15.2% share
14,489g
270 CS · 8.3/m
Brance#Branc
Caitlyn · ADC
9 / 12 / 10
57.6% KP
39,310
32.4% share
16,674g
281 CS · 8.7/m
Tico#1911
Bard · Support
1 / 7 / 17
54.5% KP
9,875
8.1% share
9,653g
26 CS · 0.8/m
Red side
Victorymesmo assim#olmo
Riven · Top
12 / 8 / 4
44.4% KP
18,365
15% share
15,159g
200 CS · 6.2/m
Just ä Clown#TDAH
Shaco · Jungle
4 / 4 / 8
33.3% KP
16,493
13.5% share
13,164g
260 CS · 8/m
ItzMagras#MGR
Vladimir · Mid
7 / 4 / 13
55.6% KP
32,756
26.8% share
16,377g
307 CS · 9.5/m
Axia#III
Sivir · ADC
6 / 9 / 17
63.9% KP
27,964
22.9% share
16,283g
249 CS · 7.7/m
NKZ Reach#SONA
Senna · Support
7 / 8 / 18
69.4% KP
26,574
21.8% share
12,741g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
