Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 133 days ago
4 / 4 / 7
K / D / A
29.7%
Kill participation
975.8
Damage / min
14,461g
420.2 gold / min
18
11 placed · 3 cleared
290
8.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
4 / 4 / 7
29.7% KP
33,584
23.3% share
14,461g
290 CS · 8.4/m
Miragem#KR3
Nasus · Jungle
8 / 6 / 17
67.6% KP
26,043
18.1% share
14,968g
219 CS · 6.4/m
as10#zzzz
Zed · Mid
7 / 6 / 7
37.8% KP
25,309
17.6% share
14,475g
235 CS · 6.8/m
Yahallo#2610
Mel · ADC
17 / 12 / 11
75.7% KP
46,157
32% share
17,618g
226 CS · 6.6/m
Levi#zin
Rell · Support
1 / 7 / 24
67.6% KP
12,924
9% share
9,752g
26 CS · 0.8/m
Red side
Victorynaul#001
Riven · Top
8 / 2 / 9
48.6% KP
38,924
24.8% share
19,824g
383 CS · 11.1/m
Thierry Henry#hzk
Kayn · Jungle
5 / 9 / 12
48.6% KP
31,406
20% share
16,439g
285 CS · 8.3/m
seixon o tal#Chovy
Syndra · Mid
10 / 7 / 8
51.4% KP
31,859
20.3% share
14,644g
176 CS · 5.1/m
titanzeraaa#r10
Senna · ADC
10 / 8 / 15
71.4% KP
36,078
23% share
18,715g
260 CS · 7.6/m
Knight#0363
Seraphine · Support
2 / 11 / 21
65.7% KP
18,537
11.8% share
10,086g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
