Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 132 days ago
6 / 4 / 12
K / D / A
45%
Kill participation
882.1
Damage / min
10,420g
411.6 gold / min
16
6 placed · 3 cleared
153
6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Varus · Top
6 / 4 / 12
45% KP
22,332
21.3% share
10,420g
153 CS · 6/m
Haridade#kayle
Kindred · Jungle
10 / 4 / 10
50% KP
22,943
21.9% share
13,369g
190 CS · 7.5/m
Nukenin#n k
Kassadin · Mid
4 / 5 / 8
30% KP
14,242
13.6% share
9,572g
168 CS · 6.6/m
Duduhh#愛憎の影
Tristana · ADC
17 / 6 / 9
65% KP
30,927
29.5% share
14,621g
169 CS · 6.7/m
scamber#BR1
Bard · Support
3 / 5 / 28
77.5% KP
14,463
13.8% share
8,756g
20 CS · 0.8/m
Red side
Defeatzito#void
Malphite · Top
0 / 7 / 4
16.7% KP
16,709
15.6% share
7,322g
125 CS · 4.9/m
Shota Aizawa#2308
Karthus · Jungle
10 / 6 / 3
54.2% KP
27,180
25.4% share
11,282g
182 CS · 7.2/m
Tutsz#1612
Anivia · Mid
5 / 6 / 4
37.5% KP
24,188
22.6% share
10,860g
207 CS · 8.2/m
bhz#1998
Lucian · ADC
4 / 9 / 8
50% KP
21,748
20.4% share
11,679g
181 CS · 7.1/m
7REX bulas#bilu
Camille · Support
5 / 12 / 10
62.5% KP
16,992
15.9% share
9,308g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
