Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 132 days ago
4 / 5 / 9
K / D / A
40.6%
Kill participation
846.5
Damage / min
11,878g
464 gold / min
13
7 placed · 2 cleared
218
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvitra#mari
Malphite · Top
7 / 4 / 5
52.2% KP
22,066
23.7% share
10,009g
173 CS · 6.8/m
thewarsor33#TH33
Viego · Jungle
4 / 9 / 5
39.1% KP
18,038
19.4% share
10,185g
179 CS · 7/m
cristal#relly
Ahri · Mid
8 / 6 / 1
39.1% KP
22,060
23.7% share
11,168g
200 CS · 7.8/m
kiyosumi#nwjs
Zeri · ADC
3 / 5 / 6
39.1% KP
23,102
24.8% share
10,601g
212 CS · 8.3/m
houndin#yas
Twisted Fate · Support
1 / 8 / 7
34.8% KP
7,813
8.4% share
7,627g
32 CS · 1.3/m
Red side
VictoryDrakehero#BR07
Sylas · Top
8 / 8 / 4
37.5% KP
30,837
32.1% share
12,431g
181 CS · 7.1/m
LEV Booki#DBECT
Olaf · Jungle
14 / 2 / 7
65.6% KP
25,793
26.9% share
14,099g
188 CS · 7.3/m
seixon o tal#Chovy
Lux · Mid
5 / 4 / 6
34.4% KP
14,084
14.7% share
10,067g
181 CS · 7.1/m
Arthur Lanches#13777
Teemo · ADC
4 / 5 / 9
40.6% KP
21,671
22.6% share
11,878g
218 CS · 8.5/m
elker#YYYYY
Zilean · Support
1 / 4 / 21
68.8% KP
3,562
3.7% share
8,152g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
