Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 131 days ago
6 / 1 / 6
K / D / A
54.5%
Kill participation
1,136.6
Damage / min
12,211g
471.5 gold / min
20
10 placed · 2 cleared
224
8.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTiRAn#LOL
Aatrox · Top
2 / 5 / 1
16.7% KP
9,001
12.7% share
7,388g
163 CS · 6.3/m
Lux#Zyra
Zyra · Jungle
7 / 1 / 6
72.2% KP
19,892
28.1% share
11,862g
213 CS · 8.2/m
asamo#hylia
Swain · Mid
5 / 6 / 7
66.7% KP
16,006
22.6% share
9,131g
178 CS · 6.9/m
LEGACY OPERFEITO#CHAD
Vladimir · ADC
4 / 3 / 4
44.4% KP
21,146
29.9% share
10,350g
224 CS · 8.6/m
Bad Bode#tom
Thresh · Support
0 / 7 / 14
77.8% KP
4,684
6.6% share
6,916g
28 CS · 1.1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
6 / 1 / 6
54.5% KP
29,438
26.8% share
12,211g
224 CS · 8.6/m
spam caxot4#BR1
Taliyah · Jungle
6 / 3 / 5
50% KP
20,482
18.7% share
12,600g
221 CS · 8.5/m
Sh1ro#ZzZ
Yasuo · Mid
4 / 9 / 6
45.5% KP
23,876
21.8% share
10,004g
197 CS · 7.6/m
Kimtomo#br1
Ezreal · ADC
4 / 2 / 3
31.8% KP
26,024
23.7% share
10,648g
208 CS · 8/m
Hyumie#Hyu
Seraphine · Support
2 / 3 / 7
40.9% KP
9,828
9% share
7,488g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
