Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 131 days ago
6 / 1 / 12
K / D / A
54.5%
Kill participation
1,264.6
Damage / min
14,790g
459.6 gold / min
29
11 placed · 5 cleared
291
9 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDiego#C137
Fiora · Top
0 / 7 / 4
16.7% KP
6,308
6.9% share
10,346g
251 CS · 7.8/m
Scook#BR12
Jarvan IV · Jungle
3 / 10 / 6
37.5% KP
15,430
16.8% share
11,218g
204 CS · 6.3/m
emilie#enoue
Zyra · Mid
8 / 5 / 7
62.5% KP
30,942
33.6% share
11,797g
206 CS · 6.4/m
NeveR#tyf1
Yunara · ADC
13 / 6 / 5
75% KP
31,934
34.7% share
17,269g
272 CS · 8.5/m
Bumbum Guloso#tesao
Nami · Support
0 / 5 / 18
75% KP
7,356
8% share
8,679g
25 CS · 0.8/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
6 / 1 / 12
54.5% KP
40,699
31.5% share
14,790g
291 CS · 9/m
Glacial Lata#350ML
Naafiri · Jungle
14 / 3 / 8
66.7% KP
36,926
28.6% share
17,463g
248 CS · 7.7/m
Lerry#2106
Lux · Mid
7 / 6 / 13
60.6% KP
27,683
21.4% share
12,894g
203 CS · 6.3/m
China#Kochi
Ezreal · ADC
5 / 7 / 6
33.3% KP
18,242
14.1% share
13,776g
216 CS · 6.7/m
Bad Bode#tom
Rakan · Support
1 / 7 / 23
72.7% KP
5,663
4.4% share
9,631g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
