Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 131 days ago
4 / 4 / 11
K / D / A
45.5%
Kill participation
771.6
Damage / min
13,336g
364.4 gold / min
24
14 placed · 1 cleared
230
6.3 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
5
Dragons
0
Baron
8
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFilipoppy#Poppy
Poppy · Top
2 / 7 / 8
38.5% KP
29,589
21.5% share
12,144g
258 CS · 7/m
misa#juny
Rek'Sai · Jungle
12 / 3 / 9
80.8% KP
34,438
25.1% share
18,427g
253 CS · 6.9/m
Klein Moretti 小丑#Ryuu
Cassiopeia · Mid
5 / 8 / 4
34.6% KP
37,436
27.3% share
14,334g
296 CS · 8.1/m
Matsasu#BRADY
Jhin · ADC
3 / 7 / 10
50% KP
22,501
16.4% share
14,608g
286 CS · 7.8/m
WHITE GIRL LOVER#tomi
LeBlanc · Support
4 / 8 / 9
50% KP
13,345
9.7% share
10,308g
47 CS · 1.3/m
Red side
VictoryArthur Lanches#13777
Ornn · Top
4 / 4 / 11
45.5% KP
28,239
16.8% share
13,336g
230 CS · 6.3/m
BILLY BUTCHER#XD1
Brand · Jungle
8 / 4 / 8
48.5% KP
39,743
23.6% share
16,955g
281 CS · 7.7/m
Vayalori#000
Ekko · Mid
3 / 6 / 10
39.4% KP
26,344
15.6% share
12,774g
220 CS · 6/m
titanzeraaa#r10
Ezreal · ADC
17 / 3 / 8
75.8% KP
62,255
37% share
21,285g
341 CS · 9.3/m
vitra#mari
Karma · Support
1 / 9 / 22
69.7% KP
11,902
7.1% share
10,611g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
