Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 130 days ago
8 / 6 / 9
K / D / A
41.5%
Kill participation
819.6
Damage / min
13,315g
396.3 gold / min
23
12 placed · 2 cleared
242
7.2 CS / min
Objective control
3
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Varus · Top
8 / 6 / 9
41.5% KP
27,537
20.5% share
13,315g
242 CS · 7.2/m
Aegis#ijji
Vayne · Jungle
15 / 6 / 7
53.7% KP
32,647
24.3% share
16,763g
262 CS · 7.8/m
christmas#369
Kassadin · Mid
7 / 8 / 15
53.7% KP
26,771
19.9% share
13,684g
224 CS · 6.7/m
NEADZ#898
Irelia · ADC
9 / 15 / 9
43.9% KP
35,211
26.2% share
17,983g
264 CS · 7.9/m
yusuke#sup
Rell · Support
2 / 6 / 28
73.2% KP
12,030
9% share
11,549g
41 CS · 1.2/m
Red side
Victorycervo#ana
Anivia · Top
6 / 5 / 17
56.1% KP
29,500
17.8% share
14,141g
267 CS · 7.9/m
chill guy#lgo
Quinn · Jungle
6 / 9 / 8
34.1% KP
25,535
15.4% share
15,517g
273 CS · 8.1/m
Kairos748#동기 부여
Corki · Mid
11 / 11 / 9
48.8% KP
56,281
34% share
16,168g
247 CS · 7.4/m
misa#juny
Nilah · ADC
16 / 6 / 10
63.4% KP
42,809
25.9% share
22,044g
277 CS · 8.2/m
Vinymo#rato
Seraphine · Support
2 / 10 / 19
51.2% KP
11,445
6.9% share
10,313g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
