Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 127 days ago
0 / 7 / 5
K / D / A
18.5%
Kill participation
328.1
Damage / min
6,559g
264.8 gold / min
16
8 placed · 0 cleared
124
5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS zekas#2002
Gnar · Top
3 / 2 / 11
36.8% KP
21,234
18.8% share
11,742g
191 CS · 7.7/m
TwTv Duelista#ruins
Jax · Jungle
11 / 4 / 4
39.5% KP
18,664
16.5% share
13,353g
233 CS · 9.4/m
tomato#fnf
Quinn · Mid
16 / 6 / 4
52.6% KP
28,815
25.5% share
13,947g
173 CS · 7/m
Quinn#zinha
Kalista · ADC
8 / 6 / 9
44.7% KP
36,062
31.9% share
13,470g
203 CS · 8.2/m
Bumbum Guloso#tesao
Leona · Support
0 / 9 / 17
44.7% KP
8,400
7.4% share
7,971g
28 CS · 1.1/m
Red side
DefeatArthur Lanches#13777
Ornn · Top
0 / 7 / 5
18.5% KP
8,125
10.2% share
6,559g
124 CS · 5/m
LEV Devost#BR2
Brand · Jungle
3 / 7 / 7
37% KP
13,560
17% share
8,911g
144 CS · 5.8/m
christmas#369
Yasuo · Mid
7 / 8 / 2
33.3% KP
13,250
16.6% share
12,483g
212 CS · 8.6/m
GuoliverX#mel
Senna · ADC
5 / 10 / 15
74.1% KP
19,392
24.4% share
10,185g
110 CS · 4.4/m
Manel1#br1
Anivia · Support
12 / 6 / 9
77.8% KP
25,273
31.8% share
10,555g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
