Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 127 days ago
3 / 6 / 10
K / D / A
35.1%
Kill participation
720.4
Damage / min
12,546g
375.6 gold / min
30
13 placed · 3 cleared
211
6.3 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Sion · Top
3 / 6 / 10
35.1% KP
24,060
16.8% share
12,546g
211 CS · 6.3/m
Thierry Henry#hzk
Kayn · Jungle
12 / 9 / 10
59.5% KP
30,973
21.7% share
18,465g
244 CS · 7.3/m
frango#atm
Yasuo · Mid
7 / 6 / 8
40.5% KP
21,396
15% share
14,854g
264 CS · 7.9/m
Yukino#KR33
Ashe · ADC
12 / 8 / 13
67.6% KP
45,773
32.1% share
18,816g
294 CS · 8.8/m
cueca#cocoo
Seraphine · Support
3 / 8 / 27
81.1% KP
20,590
14.4% share
12,925g
30 CS · 0.9/m
Red side
DefeatLuks Said#bbzao
K'Sante · Top
1 / 7 / 10
29.7% KP
23,896
15% share
10,421g
206 CS · 6.2/m
brunindev#TMG
Kindred · Jungle
15 / 7 / 9
64.9% KP
43,690
27.3% share
17,642g
234 CS · 7/m
Benvi#LOL
Ahri · Mid
7 / 6 / 16
62.2% KP
34,407
21.5% share
14,175g
253 CS · 7.6/m
girlfromnowhere#66666
Kai'Sa · ADC
14 / 6 / 7
56.8% KP
43,194
27% share
20,067g
294 CS · 8.8/m
The Hieropanth#tarob
Leona · Support
0 / 11 / 28
75.7% KP
14,608
9.1% share
10,417g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
