Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 125 days ago
5 / 3 / 7
K / D / A
30%
Kill participation
910.2
Damage / min
15,171g
441.2 gold / min
31
13 placed · 3 cleared
294
8.6 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatForlin#br1
Ambessa · Top
2 / 7 / 3
18.5% KP
19,006
15.9% share
12,378g
268 CS · 7.8/m
zlittleball#br11
Kha'Zix · Jungle
8 / 11 / 3
40.7% KP
21,881
18.3% share
15,567g
231 CS · 6.7/m
Change Storm#BR1
Katarina · Mid
3 / 11 / 2
18.5% KP
16,550
13.8% share
12,190g
240 CS · 7/m
frango#atm
Sivir · ADC
8 / 6 / 11
70.4% KP
35,143
29.3% share
19,261g
348 CS · 10.1/m
GryF#nJns
Senna · Support
6 / 5 / 14
74.1% KP
27,310
22.8% share
12,627g
36 CS · 1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
5 / 3 / 7
30% KP
31,297
25.3% share
15,171g
294 CS · 8.6/m
Chosen#CHS
Rek'Sai · Jungle
6 / 4 / 20
65% KP
21,452
17.3% share
14,801g
251 CS · 7.3/m
nuits d ete#give1
Lee Sin · Mid
20 / 4 / 11
77.5% KP
39,158
31.6% share
18,968g
258 CS · 7.5/m
NKZ Papel#BR2
Ziggs · ADC
6 / 8 / 11
42.5% KP
23,009
18.6% share
15,523g
242 CS · 7/m
Thiazex#br1
Alistar · Support
3 / 8 / 25
70% KP
8,882
7.2% share
10,883g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
