Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 125 days ago
1 / 4 / 3
K / D / A
36.4%
Kill participation
449.9
Damage / min
7,589g
338 gold / min
17
8 placed · 2 cleared
182
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
1 / 4 / 3
36.4% KP
10,101
18.8% share
7,589g
182 CS · 8.1/m
Baby Levi#tutu
Viego · Jungle
4 / 6 / 5
81.8% KP
9,879
18.4% share
9,908g
150 CS · 6.7/m
Italin#KDS
Galio · Mid
1 / 4 / 3
36.4% KP
7,972
14.8% share
6,057g
120 CS · 5.3/m
like old times#2104
Karthus · ADC
4 / 9 / 4
72.7% KP
21,136
39.3% share
8,437g
163 CS · 7.3/m
BrokinhasAVOLTA#brr3
Nautilus · Support
1 / 11 / 7
72.7% KP
4,736
8.8% share
5,912g
24 CS · 1.1/m
Red side
VictoryTwTv Duelista#ruins
Jax · Top
7 / 2 / 10
50% KP
13,456
17.5% share
11,225g
188 CS · 8.4/m
7REXNero#ntfk
Lee Sin · Jungle
8 / 2 / 15
67.6% KP
21,558
28.1% share
11,658g
192 CS · 8.6/m
love story#qer
Lux · Mid
9 / 1 / 13
64.7% KP
26,311
34.3% share
11,932g
210 CS · 9.4/m
P4NC4DA NO VCT#777
Kai'Sa · ADC
9 / 4 / 12
61.8% KP
10,446
13.6% share
11,498g
135 CS · 6/m
Caiçara 13#XDD
Rell · Support
1 / 2 / 26
79.4% KP
4,960
6.5% share
7,429g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
