Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 123 days ago
3 / 3 / 9
K / D / A
57.1%
Kill participation
1,110
Damage / min
11,385g
446.2 gold / min
19
7 placed · 3 cleared
231
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
3 / 3 / 9
57.1% KP
28,323
29.1% share
11,385g
231 CS · 9.1/m
lust#vidal
Wukong · Jungle
6 / 9 / 6
57.1% KP
18,568
19.1% share
10,065g
130 CS · 5.1/m
cristal#relly
LeBlanc · Mid
8 / 5 / 2
47.6% KP
20,866
21.4% share
11,190g
178 CS · 7/m
Nanashi#나나시
Ezreal · ADC
4 / 10 / 5
42.9% KP
18,842
19.3% share
11,006g
175 CS · 6.9/m
yusuke#sup
Bard · Support
0 / 12 / 7
33.3% KP
10,818
11.1% share
6,334g
12 CS · 0.5/m
Red side
Victoryhundrdsilentways#wiken
Cassiopeia · Top
5 / 6 / 3
20.5% KP
12,212
10.9% share
9,743g
186 CS · 7.3/m
grass rat#2002
Ekko · Jungle
7 / 3 / 8
38.5% KP
13,815
12.4% share
12,816g
228 CS · 8.9/m
QUINDINHO#QNDM
Katarina · Mid
19 / 4 / 5
61.5% KP
52,202
46.7% share
16,071g
202 CS · 7.9/m
Beeйie#BR1
Sivir · ADC
5 / 3 / 11
41% KP
23,666
21.2% share
14,218g
292 CS · 11.4/m
petal#tease
Seraphine · Support
3 / 5 / 23
66.7% KP
9,821
8.8% share
9,401g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
