Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 123 days ago
7 / 3 / 13
K / D / A
54.1%
Kill participation
1,703.4
Damage / min
18,322g
551.9 gold / min
27
12 placed · 2 cleared
293
8.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
7 / 3 / 13
54.1% KP
56,553
30.7% share
18,322g
293 CS · 8.8/m
Glacial Lata#350ML
Vi · Jungle
11 / 6 / 10
56.8% KP
31,857
17.3% share
15,121g
216 CS · 6.5/m
my heart#2306
Riven · Mid
10 / 9 / 5
40.5% KP
50,981
27.6% share
15,918g
240 CS · 7.2/m
FLA Olkaida#br1
Aurelion Sol · ADC
5 / 6 / 20
67.6% KP
28,027
15.2% share
15,689g
258 CS · 7.8/m
DravenCoquette#UwU
Brand · Support
4 / 6 / 9
35.1% KP
17,057
9.2% share
10,676g
63 CS · 1.9/m
Red side
DefeatStardust#BRAA
Dr. Mundo · Top
1 / 9 / 2
10% KP
15,916
15.4% share
11,458g
240 CS · 7.2/m
lust#vidal
Wukong · Jungle
11 / 6 / 7
60% KP
22,941
22.2% share
16,005g
259 CS · 7.8/m
QUINDINHO#QNDM
Katarina · Mid
7 / 8 / 8
50% KP
30,282
29.3% share
13,652g
233 CS · 7/m
孫悟空#Son59
Jhin · ADC
9 / 6 / 9
60% KP
22,406
21.7% share
18,071g
283 CS · 8.5/m
Masake#KR2
Twisted Fate · Support
2 / 8 / 18
66.7% KP
11,663
11.3% share
11,059g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
