Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 123 days ago
3 / 5 / 21
K / D / A
50%
Kill participation
752.2
Damage / min
16,144g
361.7 gold / min
37
20 placed · 3 cleared
275
6.2 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLCS#TOP
Jayce · Top
3 / 10 / 12
33.3% KP
28,781
13% share
17,796g
370 CS · 8.3/m
Chosen#CHS
Graves · Jungle
19 / 9 / 14
73.3% KP
78,937
35.7% share
23,431g
323 CS · 7.2/m
LEGACY OPERFEITO#CHAD
Vladimir · Mid
9 / 11 / 15
53.3% KP
52,940
23.9% share
16,442g
267 CS · 6/m
Yeora#Rato
Naafiri · ADC
12 / 10 / 13
55.6% KP
34,726
15.7% share
19,114g
243 CS · 5.4/m
Loop#BR1
Bard · Support
2 / 8 / 28
66.7% KP
25,765
11.7% share
13,850g
54 CS · 1.2/m
Red side
VictoryArthur Lanches#13777
Sion · Top
3 / 5 / 21
50% KP
33,572
15% share
16,144g
275 CS · 6.2/m
Vinicete#vini7
Kayn · Jungle
27 / 11 / 6
68.8% KP
73,432
32.8% share
26,005g
289 CS · 6.5/m
Lusqueta#루스케타
Hwei · Mid
5 / 8 / 18
47.9% KP
41,506
18.5% share
17,283g
303 CS · 6.8/m
Knight#0363
Aphelios · ADC
11 / 12 / 9
41.7% KP
61,244
27.3% share
24,140g
369 CS · 8.3/m
Quantum#BR2
Karma · Support
2 / 9 / 33
72.9% KP
14,392
6.4% share
13,778g
23 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
