Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 120 days ago
5 / 5 / 8
K / D / A
44.8%
Kill participation
1,168.4
Damage / min
14,242g
520.4 gold / min
19
9 placed · 1 cleared
236
8.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
5 / 5 / 8
44.8% KP
31,976
28.8% share
14,242g
236 CS · 8.6/m
Biazzin#br1
Rek'Sai · Jungle
4 / 8 / 10
48.3% KP
14,344
12.9% share
10,478g
165 CS · 6/m
rewindia#rx7
Zed · Mid
8 / 7 / 3
37.9% KP
29,496
26.6% share
12,570g
153 CS · 5.6/m
p1stol#god
Draven · ADC
6 / 7 / 6
41.4% KP
22,619
20.4% share
14,781g
243 CS · 8.9/m
19960421#br1
Mel · Support
6 / 12 / 4
34.5% KP
12,569
11.3% share
8,906g
31 CS · 1.1/m
Red side
VictoryStardust#BRAA
Dr. Mundo · Top
2 / 4 / 11
33.3% KP
15,205
16% share
11,141g
203 CS · 7.4/m
EduardoMaldito#caos
Briar · Jungle
13 / 6 / 3
41% KP
23,593
24.8% share
14,771g
162 CS · 5.9/m
baba yaga#mele
Quinn · Mid
8 / 8 / 15
59% KP
26,768
28.1% share
12,353g
181 CS · 6.6/m
Humi#iwnl
Kalista · ADC
16 / 6 / 6
56.4% KP
25,400
26.7% share
16,810g
245 CS · 9/m
Noo stresss#br1
Karma · Support
0 / 5 / 24
61.5% KP
4,250
4.5% share
8,172g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
