Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 120 days ago
6 / 1 / 1
K / D / A
30.4%
Kill participation
752.6
Damage / min
12,577g
520.4 gold / min
10
7 placed · 0 cleared
269
11.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTio Hero#br1
Renekton · Top
1 / 3 / 2
33.3% KP
6,109
14.3% share
8,262g
200 CS · 8.3/m
rank 1#2304
Master Yi · Jungle
4 / 8 / 1
55.6% KP
8,998
21% share
10,262g
170 CS · 7/m
Ðооmεd#BMTH
Annie · Mid
2 / 8 / 1
33.3% KP
11,646
27.2% share
7,671g
176 CS · 7.3/m
adc123#1adc
Aphelios · ADC
2 / 2 / 2
44.4% KP
10,634
24.8% share
8,708g
201 CS · 8.3/m
Wepink Vinijr#1337
Thresh · Support
0 / 2 / 7
77.8% KP
5,457
12.7% share
6,003g
27 CS · 1.1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
6 / 1 / 1
30.4% KP
18,187
28.9% share
12,577g
269 CS · 11.1/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
9 / 2 / 3
52.2% KP
10,363
16.5% share
12,537g
199 CS · 8.2/m
JG5193442342#Artt
Zed · Mid
5 / 3 / 4
39.1% KP
19,251
30.6% share
12,004g
196 CS · 8.1/m
comunivia#gozi
Veigar · ADC
3 / 1 / 3
26.1% KP
10,404
16.6% share
9,657g
189 CS · 7.8/m
OH BAILAO BAILAO#07 02
Braum · Support
0 / 2 / 11
47.8% KP
4,649
7.4% share
7,289g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
