Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 120 days ago
7 / 5 / 6
K / D / A
72.2%
Kill participation
1,662.7
Damage / min
14,363g
424.9 gold / min
12
10 placed · 0 cleared
246
7.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
7 / 5 / 6
72.2% KP
56,200
39.3% share
14,363g
246 CS · 7.3/m
Vinite#julia
Wukong · Jungle
4 / 7 / 6
55.6% KP
27,705
19.4% share
12,152g
226 CS · 6.7/m
Kirarizinho#LoL2
Sion · Mid
4 / 5 / 5
50% KP
31,057
21.7% share
14,435g
314 CS · 9.3/m
Peragrador#BR1
Ezreal · ADC
2 / 8 / 8
55.6% KP
18,673
13% share
12,632g
265 CS · 7.8/m
yullizinha#lli
Nami · Support
1 / 7 / 9
55.6% KP
9,499
6.6% share
8,580g
26 CS · 0.8/m
Red side
Victory7REX Hakari#愛憎の影
Yorick · Top
5 / 5 / 8
40.6% KP
32,993
18.8% share
12,899g
255 CS · 7.5/m
Alwaysthejuus#NETAN
Naafiri · Jungle
8 / 6 / 17
78.1% KP
27,943
15.9% share
15,675g
242 CS · 7.2/m
aloegarten#420
Ekko · Mid
11 / 3 / 8
59.4% KP
47,841
27.3% share
17,017g
281 CS · 8.3/m
Qats#BR2
Ziggs · ADC
8 / 2 / 13
65.6% KP
55,395
31.6% share
20,189g
347 CS · 10.3/m
richK unlucKy#first
Zilean · Support
0 / 2 / 26
81.3% KP
11,265
6.4% share
10,304g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
