Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 118 days ago
6 / 9 / 9
K / D / A
41.7%
Kill participation
952.8
Damage / min
13,156g
409.4 gold / min
21
10 placed · 1 cleared
205
6.4 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUGGAX1#BR1
K'Sante · Top
4 / 6 / 9
35.1% KP
13,060
10.8% share
12,855g
224 CS · 7/m
erces#999
Jarvan IV · Jungle
12 / 7 / 14
70.3% KP
31,878
26.4% share
15,097g
185 CS · 5.8/m
Klein Moretti 小丑#Ryuu
Locke · Mid
8 / 8 / 7
40.5% KP
27,625
22.9% share
14,158g
218 CS · 6.8/m
LuanziN#2500
Caitlyn · ADC
8 / 7 / 7
40.5% KP
36,414
30.1% share
16,307g
306 CS · 9.5/m
VioletEvergarden#HMMR
Twisted Fate · Support
5 / 9 / 14
51.4% KP
11,837
9.8% share
10,956g
29 CS · 0.9/m
Red side
VictoryArthur Lanches#13777
Varus · Top
6 / 9 / 9
41.7% KP
30,618
23.6% share
13,156g
205 CS · 6.4/m
Vinite#6240
Zyra · Jungle
4 / 4 / 12
44.4% KP
22,694
17.5% share
14,667g
260 CS · 8.1/m
ShaQuinn#shaqs
Quinn · Mid
16 / 10 / 7
63.9% KP
45,138
34.8% share
19,425g
241 CS · 7.5/m
maka albarn#kchxo
Aphelios · ADC
9 / 8 / 3
33.3% KP
25,219
19.4% share
19,234g
260 CS · 8.1/m
top41571239#Hoben
Alistar · Support
1 / 6 / 11
33.3% KP
6,174
4.8% share
9,024g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
