Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 117 days ago
3 / 5 / 2
K / D / A
35.7%
Kill participation
1,029.2
Damage / min
8,739g
370.8 gold / min
19
7 placed · 3 cleared
194
8.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
3 / 5 / 2
35.7% KP
24,254
30.7% share
8,739g
194 CS · 8.2/m
TTVNehemmiahlol#Stoic
Lee Sin · Jungle
6 / 7 / 3
64.3% KP
16,866
21.3% share
9,744g
121 CS · 5.1/m
Moraes#9368
Yone · Mid
3 / 6 / 2
35.7% KP
15,417
19.5% share
8,800g
178 CS · 7.6/m
Rei do Pantano#ceceu
Sivir · ADC
1 / 10 / 7
57.1% KP
16,981
21.5% share
8,899g
173 CS · 7.3/m
vigor guimborne1#BR2
Milio · Support
1 / 7 / 8
64.3% KP
5,596
7.1% share
5,924g
17 CS · 0.7/m
Red side
VictoryForlin#br1
Rumble · Top
6 / 2 / 8
40% KP
21,858
19.9% share
10,215g
201 CS · 8.5/m
h 하루#0001
Viego · Jungle
8 / 4 / 7
42.9% KP
14,685
13.4% share
11,516g
182 CS · 7.7/m
Winds of death#HOLYJ
Vladimir · Mid
10 / 1 / 7
48.6% KP
40,954
37.4% share
11,783g
188 CS · 8/m
zumi#Jesus
Varus · ADC
9 / 4 / 4
37.1% KP
18,687
17% share
13,002g
204 CS · 8.7/m
Canário#Avê
Bard · Support
2 / 3 / 25
77.1% KP
13,429
12.3% share
9,109g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
