Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 115 days ago
3 / 6 / 1
K / D / A
28.6%
Kill participation
751.2
Damage / min
11,030g
414.9 gold / min
17
9 placed · 3 cleared
230
8.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS zekas#2002
Jayce · Top
5 / 2 / 8
38.2% KP
23,063
16.9% share
13,954g
253 CS · 9.5/m
do it for her#cisne
Kindred · Jungle
18 / 4 / 6
70.6% KP
53,183
39% share
16,358g
207 CS · 7.8/m
Papuqkel#Chl
Annie · Mid
3 / 3 / 10
38.2% KP
29,650
21.8% share
11,101g
203 CS · 7.6/m
별이 빛나는 밤#1105
Senna · ADC
4 / 4 / 8
35.3% KP
15,853
11.6% share
12,115g
182 CS · 6.8/m
Knight#0363
Seraphine · Support
4 / 1 / 12
47.1% KP
14,541
10.7% share
9,038g
40 CS · 1.5/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
3 / 6 / 1
28.6% KP
19,969
28.9% share
11,030g
230 CS · 8.7/m
hecquiem#002
Locke · Jungle
6 / 10 / 2
57.1% KP
12,383
17.9% share
12,970g
169 CS · 6.4/m
Maia#77777
Sion · Mid
0 / 7 / 4
28.6% KP
14,116
20.4% share
10,266g
244 CS · 9.2/m
Zalhas#br1
Sivir · ADC
2 / 5 / 4
42.9% KP
10,868
15.7% share
11,025g
233 CS · 8.8/m
Miuri Chan#Shine
Janna · Support
3 / 6 / 6
64.3% KP
11,849
17.1% share
8,290g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
