Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 115 days ago
11 / 5 / 5
K / D / A
43.2%
Kill participation
865
Damage / min
18,305g
480.4 gold / min
40
13 placed · 3 cleared
341
9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryduzão gangplank#china
Gangplank · Top
6 / 6 / 7
36.1% KP
27,402
17.7% share
17,221g
331 CS · 8.7/m
czzzzzzzz#ego
Kayn · Jungle
11 / 9 / 7
50% KP
35,189
22.8% share
19,776g
275 CS · 7.2/m
Zalhas#br1
Locke · Mid
10 / 8 / 6
44.4% KP
38,621
25% share
15,628g
222 CS · 5.8/m
Marvinzinho#1234
Senna · ADC
2 / 4 / 20
61.1% KP
31,257
20.2% share
20,450g
314 CS · 8.2/m
nonchalant#456
Lux · Support
7 / 11 / 14
58.3% KP
22,036
14.3% share
13,590g
86 CS · 2.3/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
11 / 5 / 5
43.2% KP
32,956
21.9% share
18,305g
341 CS · 9/m
VKS zekas#2002
Naafiri · Jungle
12 / 6 / 9
56.8% KP
36,640
24.3% share
17,526g
229 CS · 6/m
Maathe#LCK
Aurora · Mid
8 / 8 / 11
51.4% KP
35,767
23.7% share
13,421g
205 CS · 5.4/m
sant#0803
Caitlyn · ADC
5 / 11 / 9
37.8% KP
36,687
24.4% share
18,316g
338 CS · 8.9/m
Hyumie#Hyu
Lulu · Support
1 / 6 / 26
73% KP
8,608
5.7% share
11,165g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
