Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 109 days ago
4 / 3 / 7
K / D / A
27.5%
Kill participation
1,015.6
Damage / min
12,353g
380.7 gold / min
35
11 placed · 7 cleared
238
7.3 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
4 / 3 / 7
27.5% KP
32,957
21.7% share
12,353g
238 CS · 7.3/m
aloegarten#420
Zed · Jungle
20 / 8 / 10
75% KP
53,468
35.1% share
22,442g
262 CS · 8.1/m
Nukenin#n k
Yasuo · Mid
2 / 7 / 9
27.5% KP
16,262
10.7% share
11,899g
238 CS · 7.3/m
titanzeraaa#r10
Mel · ADC
13 / 7 / 6
47.5% KP
40,572
26.7% share
16,437g
259 CS · 8/m
Lion#0018
Rell · Support
1 / 9 / 23
60% KP
8,896
5.8% share
9,895g
26 CS · 0.8/m
Red side
DefeatPRIME INEFAVEL#AURA
Aatrox · Top
3 / 9 / 6
26.5% KP
17,653
15% share
11,702g
223 CS · 6.9/m
ycc0r8#否极泰来
Vayne · Jungle
10 / 7 / 9
55.9% KP
27,200
23.1% share
15,825g
234 CS · 7.2/m
Sociors#vex
Vex · Mid
8 / 7 / 8
47.1% KP
25,335
21.5% share
14,080g
231 CS · 7.1/m
Celo#br2
Varus · ADC
8 / 7 / 13
61.8% KP
29,006
24.6% share
14,853g
246 CS · 7.6/m
Manel#BR2
Camille · Support
5 / 10 / 16
61.8% KP
18,754
15.9% share
10,295g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
