Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 101 days ago
4 / 3 / 3
K / D / A
46.7%
Kill participation
540.3
Damage / min
12,311g
441.8 gold / min
15
7 placed · 3 cleared
229
8.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnderSky#HAHA
Aatrox · Top
10 / 3 / 3
41.9% KP
22,915
25.6% share
14,082g
248 CS · 8.9/m
0010111110100110#10100
Rengar · Jungle
8 / 2 / 8
51.6% KP
23,001
25.7% share
14,427g
279 CS · 10/m
BILLY BUTCHER#XD1
Talon · Mid
11 / 3 / 1
38.7% KP
18,253
20.4% share
13,493g
243 CS · 8.7/m
In Red#Noxus
Hwei · ADC
2 / 1 / 11
41.9% KP
21,168
23.6% share
11,867g
228 CS · 8.2/m
xitheu#2012
Camille · Support
0 / 6 / 7
22.6% KP
4,178
4.7% share
7,033g
28 CS · 1/m
Red side
DefeatRB THE KING#WWW
Warwick · Top
3 / 9 / 4
46.7% KP
9,919
15% share
8,619g
127 CS · 4.6/m
Asteek#Asték
Quinn · Jungle
3 / 13 / 3
40% KP
14,949
22.6% share
10,122g
165 CS · 5.9/m
change#2027
Azir · Mid
5 / 2 / 4
60% KP
22,731
34.3% share
12,782g
286 CS · 10.3/m
Arthur Lanches#13777
Teemo · ADC
4 / 3 / 3
46.7% KP
15,055
22.7% share
12,311g
229 CS · 8.2/m
O Threesh#br1
Thresh · Support
0 / 5 / 5
33.3% KP
3,600
5.4% share
6,017g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
