Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Victory
Ranked Solo/Duo · 97 days ago
10 / 6 / 7
K / D / A
51.5%
Kill participation
894.2
Damage / min
17,515g
589.7 gold / min
16
9 placed · 3 cleared
263
8.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGP FAKE SKILL#JÄGER
Gangplank · Top
5 / 6 / 5
35.7% KP
21,715
18.3% share
12,053g
220 CS · 7.4/m
Monster#NWA
Sylas · Jungle
4 / 7 / 8
42.9% KP
22,636
19% share
10,941g
163 CS · 5.5/m
shrimp killer#Shark
Qiyana · Mid
8 / 5 / 3
39.3% KP
28,049
23.6% share
13,654g
238 CS · 8/m
Trader#1234
Ziggs · ADC
6 / 6 / 9
53.6% KP
32,305
27.2% share
14,714g
252 CS · 8.5/m
Coffeezinho#br1
Nautilus · Support
5 / 9 / 13
64.3% KP
14,205
11.9% share
9,106g
19 CS · 0.6/m
Red side
VictoryTio Hero#br1
Tryndamere · Top
6 / 1 / 6
36.4% KP
25,514
25.9% share
14,567g
294 CS · 9.9/m
Sir#JGKNG
Lee Sin · Jungle
2 / 7 / 14
48.5% KP
10,497
10.6% share
10,999g
181 CS · 6.1/m
Nana#br112
Katarina · Mid
14 / 7 / 8
66.7% KP
27,297
27.7% share
13,686g
189 CS · 6.4/m
Arthur Lanches#13777
Teemo · ADC
10 / 6 / 7
51.5% KP
26,558
26.9% share
17,515g
263 CS · 8.9/m
christmas#369
Alistar · Support
1 / 7 / 20
63.6% KP
8,759
8.9% share
9,254g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
